Metal Gear Rising: Revengeance – How to parry, block and dodge

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  • How to dodge, roll and cancel the blade

Metal Gear Rising: Revenge utilizes an exciting blade-based combat system as players take control of the cyborg Raiden. Although it offers different sensations compared to the more tactical spy in other metal gear Games, revenge does a poor job of explaining some of its most vital melee gameplay components. This allows players to intuitively learn combat on their own, but some have found it to negatively impact gameplay. However, Metal Gear RisingThe memetic status of has become famous since its release, which makes gamers keep coming back to it.

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As revenge progresses and the cyborg protagonist faces difficult bosses, the need to parry and dodge attacks becomes a necessary aspect of beating bosses with a high level of skill. The lack of in-game tutorials and direction may leave players confused, but this guide can explain the responsive command prompts for frustrated players.

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How to parry and counter

The standard parry

The first moment when revenge players will likely need some parry skills when battling Bladewolf, but knowing them from the start can greatly improve performance. To effectively parry enemy attacks, players must block them by moving in the direction of the enemy (relative to the camera) and press the attack button.


It doesn’t matter what the attack looks like, just where the enemy stands. Looking directly at the enemy forces the player to stand in front, while if left, press left, and so on. As long as Raiden is directed as if running towards the enemy, he will be in the right position to reliably block enemy attacks and heal himself mid-battle.

There’s also a useful visual aid to let players know when it’s time to parry: a flashing red light. The flashing red light before any incoming attack marks the moment, and the direction the light is coming from is the direction to parry. So it’s possible to survive just by looking at the red light pattern and parrying properly, which is helpful during the boss. battles like Monsoon.


Parry-counter-attack

Note that parrying an attack differs from parry-counterattack. A standard parry requires the above steps to block an attack, but it is possible to counter attack and subsequently stun enemies after they attack. It requires precision and timing, but it can give players a valuable advantage in close combat.

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The parry counter requires a perfect counter attack by pressing the button just before the enemy attack hits. Raiden’s “Defensive Offensive” useful ability is unlocked through play, so players won’t have this ability from the start. However, since it doesn’t cost a lot of points, players are recommended to buy it early to improve their chances against later difficulty spikes.


The controls differ from version to version, but they are accessible via in-game tutorial prompts. The main controls are to move the joystick/mouse in the required parry direction and press the control button (X on Xbox and Square on PS3) to successfully defend Raiden during the fight.

How to dodge, roll and cancel the blade

Dodging/rolling is another essential part of revenge‘s powerful combat scenarios, but there’s no dedicated dodge button on the in-game controls. Instead, dodging comes down to reaction and dexterity of the player, as if to parry.

Effective use of the parry command can block most attacks, but to dodge unblockable attacks, offensive defensive movement is required. For PS3 and Xbox 360 users, move the left analog stick in the direction of incoming attacks. Press the X button for the XBOX controller or press the square button for the PS controller to successfully escape.


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Players can also ‘stagger’ Raiden’s attacks immediately by pressing the Blade Mode button while it’s in use. Quick button presses allow Raiden to immediately enter and exit Blade Mode, reducing the time against attack windows compared to the dodge move, which cancels the command.

Players should note that some attacks make it impossible to cancel the blade. This isn’t a problem, as blade canceling is actually an intentional game mechanic. Despite Platinum Games’ experience with fighting games, this feature relies on the player discovering this technique on their own.

Metal Gear Rising: Revenge is available now on PC, PS3 and Xbox 360.

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